Support for the ?Use transparent shadows? option with Arch&Design materials Support for Particle Flow vertex color mapping and particle visibility Support for environment sampling in VRayDirt Support for reflection occlusion in VRayDirt The min/max z-depth values for the VRayZDepth render element are now animatable The color parameter of VRayIES lights is now animatable In addition to several new features and bug fixes, this service pack provides compatibility with 3ds Max 2011 and 3ds Max Design 2011.Īdded VRaySamplerInfoTex texture and VRaySamplerInfo render elementĪdded VRayObjectSelect render element which allows to extract objects with specific IDs into a separate elementĪdded an option to the VRayPhysicalCamera to perform image distortion based on a texture mapĪllow the user to specify texture bounds for 3d displacementĪdded displacement slot to VRayFastSSS2 materialĪdded ?prepass id? parameter to VRayFastSSS2 material so that multiple materials can share the same illumination mapĪdded displacement slot to VRayLightMtl material V-Ray 1.5 SP5 is the next release of the V-Ray rendering engine for 3ds Max.
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